Showing posts with label Wild Blue Yonder. Show all posts
Showing posts with label Wild Blue Yonder. Show all posts

Monday, January 26, 2015

Indie Corner - 01/21/2015

Each week I'll spotlight a couple independent books I've read and may have flown under people's radar.

TEENAGE MUTANT NINJA TURTLES 42
Krang!  Shredder!  The Turtles!  Hob!  Stockman!  Fugitoid!  This issue features nearly every member of the cast, as everyone's plans come into figurative, if not literal, conflict.  Judging by the events of this issue and the cover to the next issue, there should be at least three major slugfests next issue... but there are a few notable absences.  Hun is on the cover but not in the issue.  Casey is similarly absent.  Could Alopex and Nobody be aces up someone's sleeve?  I hope so, because neither is on the scene yet and I'm sure they'll be needed somewhere soon.  Rat King puts in an appearance for one flashback panel, just long enough to remind me we haven't seen Kitsune in a while.  Everything we know is happening or about to happen is explosive enough, but factoring in the remaining characters means the scales could tip in anyone's favor.  There's a reason I can't stop talking about this series, and it's because this title is consistently great.

Zombies vs Robots 01
ZOMBIES VS ROBOTS 1
So here's a surprise: the usual comic backmatter actually shows up on page 13.  Page 12 ends with "to be continued...", Page 13 is the backmatter, and I hadn't even hit the staples at the center of the book yet.  In a move that certainly surprised this reader, this issue is actually three short comics set in the Zombies vs Robots world.  Two writers, three artists.  I dig it.  The "backmatter" I mentioned earlier explains what came before and how this series came about.  It was rather informative since I haven't read any of the previous series.  The actual back of the book lists those previous series, including ISBNs, for easy ordering.  Which I think I'll do.  To sum up: humanity is dead, robots fight zombies for control of the Earth.  This is what happens next.

THE AUTUMNLANDS: TOOTH & CLAW 3
I read this yesterday and have been struggling to figure out what to say about this issue.  I enjoyed it, so there's that.  It's mostly a picking-up-the-pieces issue for our cast.  A city fell out of the sky in the first issue and everyone's still recovering from that, trying to figure out what to do next.  It feels a tiny bit like Walking Dead since everyone is trying to find shelter, food, supplies, and generally survive to see tomorrow.  The Champion decides he'll play along, even if he does think all these animals are a dream.  It's good, and I think I might be in it for the long haul.

CONAN/RED SONJA 1
The only Conan I've read is the Brian Wood series, which I generally enjoyed.  The only Red Sonja I've read was the free first issue I got from Comixology last December that I haven't talked about yet.  When this series was first announced, I thought, "Great!  People love Gail Simone writing Red Sonja and I enjoy Brian Wood writing Conan!"  Then Brian wasn't working on it anymore, and I really didn't hear anything else until the book was out.  I use all of that as preface because I don't actually have much to say about the book itself.  It's well written and looks gorgeous.  The title characters meet, team-up, and fight as per the standard rules of engagement of any crossover.  I'll be picking up the rest of the series and would recommend you do the same if you're a fan of either character.

INVINCIBLE 116
This is a pretty quiet issue, checking in with various characters and the new status quo of Earth given the events of the previous arc.  I found the conversation with The Immortal particularly interesting, and am glad to see Mark knows himself well enough to come to the decision he does at the end of the issue.

I had this whole other paragraph planned and partially written, speculating about upcoming events.  But I decided to scrap it.  When it comes to Kirkman, my speculation is never accurate.  He always manages to surprise me and come up with something even better than I expected.  I await whatever new amazing, and likely horrific, story elements will follow.

P.S. It's a little weird seeing Bulletproof still wearing Invincible's costume.  What's up with that?

RUMBLE 2
I can't tell you what happens in this issue.  A few of my reviews this week include the line "not much happens."  That's not the case here.  The story gets moved forward, but there's so much vagueness and weirdness that I can barely tell you what happened.  Ordinarily, that might be seen as a negative.  In this case, I love it.  The script is full of humor, and the art is amazing.  I could look at this all day.  I'm primarily familiar with Arcudi and Harren from their work on B.P.R.D., a series which is consistently great, and Harren drew two of my favorite stories.  He conveys a sense of movement and speed exceptionally well, but everything looks awesome.  Anyone even remotely interested should pick up the first issue to check it out.

SAMURAI JACK 16
Samurai Jack is definitely written for the trade, with a trade equating to one or two TV episodes.  This is the beginning of a new arc, so the stage is set.. but otherwise, not much happens.  Still, this issue features the return of a favorite character of mine (probably a genuine fan favorite, but I don't have confirmation on that).  It should be a really fun arc, though I think the end is pretty obvious from the outset.  Still enjoying it, still recommending it for anyone that was a fan of the show.

SPREAD 5
This issue is a turning point in the series, and all the characters know it even while it's happening.  As if things were bad enough before, they'll be worse once this present situation is resolved.  That situation?  The big multi-faction everyone-versus-everyone that started last issue is still going here and will continue into at least into next issue.  It is, in just about every way, worse now than it was at the end of last issue.  Which is to say, this issue was fantastic, and I can't hardly wait until the next one.

THE WICKED AND THE DIVINE 7
Not much happens this issue, but just as it was with Trees, it's the WAY not much happens that counts.  While I love the way Gillen and McKelvie tell this story, the story itself is getting a little tired.  I sincerely hope this whole Luci thing doesn't stretch out for the next two years of comic-time, because it frankly doesn't have the legs to support it.  That said, Laura continues to be amazing and the gods continue to be fairly uninteresting assholes.  Luci was great but she's gone now.  I'm really going to need someone or something else to care about, and quickly.

WILD BLUE YONDER 6
It all ends here.  Most of the issue is a giant firefight between various types of aircraft and airborne people, with bullets flying and things exploding on just about every page.  There is a brief origin story, or sorts, and a brief epilogue, but again, most of the issue is taken up by the fight that's been brewing since the first issue.  It's intense mayhem, and I loved every second of it.  While the series was slow to come out as single issues, a collection is scheduled to come out real soon.  Anyone wanting to get into the series should try that route since it will likely be easier.  Meanwhile, I'll be looking forward to whatever these creators come up with next.

Sunday, September 29, 2013

Indie Corner - 10/02/13

Each week I'll spotlight a couple independent books I've read and may have flown under people's radar.


TEENAGE MUTANT NINJA TURTLES 26
If you're not reading the Villains micro series, or really any of the micro series, you're missing out.  While the cover says issue 26, it's really more like 40 with the two micro series factored in.  The two go hand-in-hand, immediately evident by fallout from the Hun issue in the opening pages, and later, a reference to the Donatello issue.

The Foot are making moves while everyone else is merely making plans and gearing up.  Leo gives us hope that he'll soon break the reconditioning that has made him a follower of Shredder.  Angel hints at change and internal strife within the Purple Dragons, stemming from the events of Hun.  Mike checks in with an old friend and gets a possible lead on Leo and the Foot's whereabouts.  Donnie checks in with an old friend of his own, and with the help of April, acquires some tech that will aid in their assault on Shredder.  The Foot attack and devastate an unprepared Savate, though Karai grows increasingly insubordinate.  Splinter begrudgingly works with Old Hob, to further Hob's plans, in return for his help when Splinter and the Turtles attempt a rescue of Leo.  And Raph sees Casey in the hospital, easing Raph's guilt over what happened that put Casey there.

That's a lot to cover in a single issue, but all of it flows well together and is a natural extension of the preceding issues.  Nearly every cast member makes an appearance, all with their own goals and agendas.  No room for slouches here.  All of it gorgeously illustrated by Mateus Santolouco, one of the new favorite artists.  It's my understanding he'll be the main artist for the series through issue 50, and I couldn't be happier.

WILD BLUE YONDER 2
My newest favorite series.  If I could have one favorite series for each week of the month, I'd be in comic heaven.  I don't know what sales are like, but I haven't seen anyone talking about this except +Bleeding Cool.  I'd easily recommend this to all kinds of people, especially fans of anime.  It has that feel to it.

Anyway, in the book, we managed wreak most of the face of the Earth through war and nuclear weapons, and now people live in fleets of planes in the sky, or mountain tops.  Great writing, fantastic art, and I really don't have anything else to say except to please try this book.

RAT QUEENS 1
Kurtis J. Wiebe is someone whose work I have an interest in.  Debris was great, though I wish the series were an ongoing instead of a mini series.  Peter Panzerfaust is amazing.  If you haven't checked it out, you definitely should.  I've heard great things about Green Wake, and I may even own it, though I haven't read it yet.  And Grim Leaper was great, with an added bonus that it was drawn by a friend of mine.  So I'll try anything new from him based on his past work.  But this didn't grab me.

Rat Queens is a fantasy book starring four women known for their destructive tendencies.  Mildly reminiscent of Northlanders, but only in the sense that there are non-modern characters speaking like they are modern characters.  Overall, it gave me the sense of trying too hard to be something it's not.  I recommend Peter Panzerfaust instead.

JUPITER'S LEGACY 3
The beginning and the end.  Things come to a head for all members of The Upotian's family.  Issue four will jump ahead nine years, so we can see the fallout from decisions made here, and I'm looking forward to seeing just how screwed up things become.  While I'm generally not a Millar fan, Quitely could illustrate and instruction manual and I'd want to read it.  This feels like Millar might be maturing.  While he still goes for the occasional shock value, this isn't as immediately offensive as something like Wanted or Nemesis.  I'm looking forward to seeing what happens, not only in the future, but back on that island all those years ago.

CRIMINAL MACABRE: THE EYES OF FRANKENSTEIN 1
Niles and Mitten are back for the latest mini series - The Eyes of Frankenstein.  Christopher Mitten does an excellent job crafting the dark world Cal inhabits, with colors by Michelle Madsen adding a wonderful touch that's missing from some of Mitten's black-and-white work.

The re-cap on the credits page covers a good amount of ground people unfamiliar with Cal will need to jump into the series.  The only things left out are the recreational drug use and Cal's current state as a sort-of ghoul, though this gets touched on within the comic itself.

Preview pages for this issue involve Cal meeting Frankenstein's monster, whom is going blind.  But this is actually the end of the issue.  Prior to this, we're shown two additional situations Cal will have to deal with, though he's only aware of one.  Needless to say, Cal's going to have his hands full.  It's a great start to the series, and I know I'll be along for the ride.

SAGA 14
I read this a few days ago, and was just flipping through it again now trying to figure out what to write when I saw "Royal Baby Bump?" on a TV in the background of a panel.  This is why I love the book.  Saga is a story of imperfect people trying to live their lives as best they can, with gorgeous, expressive art by Fiona Staples, set against an incredible sci-fi backdrop.  With sometimes hilariously ridiculous things, like flying sharks and a baby seal in overalls harvesting plants, and tiny background details you may not even see the first time you read it.  You either get it or you don't.

THE INVINCIBLE HAGGARD WEST
Final issue!  Also the first.  The credits page reveals that "This is an limited-edition sneak peek of the first book of Battling Boy." A few weeks back, my shop had a preview copy of Battling Boy which reminded me I had missed this when it was published back in July.  This is Pope at his best.  The characters and world immediately come alive, and the story isn't just read and seen, but felt.  If I weren't already looking forward to Battling Boy, this issue would have done the job.

Saturday, September 21, 2013

Indie Corner - 09/25/2013

Each week I'll spotlight a couple independent books I've read and may have flown under people's radar.

ZERO
Zero 01
The book everyone's been talking about, and for good reason.  30 pages, no ads.  All action, intrigue, and drama from start to finish.  It's books like this that people break out the word "taut" for, since there's not a single wasted panel or word in this book.  I've heard Ales Kot's name get thrown around for the last year, but this is my first exposure to him.  From now on I'll be paying closer attention.  The art is by Michael Walsh, and though the artist will change for each issue of the series, he does an excellent job illustrating the action and the few quiet moments.  Highly recommended, and for only $2.99 you really can't go wrong.

GHOSTBUSTERS 7
Regular series artist Dan Schoening does the back-up in this issue, with Doc Shaner handling the main story.  Shaner's not bad, but it came as a shock upon opening the cover.  It's just that Schoening has a very distinct style that I've grown accustomed to in a short time.  Erik Burnham is still on writing duties, though, so nothing misses a beat.  Janine and Egon are each dealing with the events of the last few issues in their own ways.  Winston is on a working holiday with Tiyah in Las Vegas, and Peter rounds up who he can to deal with the mysterious ship seen last issue.  An amusing issue with Peter making jokes at every opportunity, but mostly setup for things still to come.

SIX GUN GORILLA 4
I haven't checked to see if it's been longer than a month since issue three, but I can tell you it felt longer because I've been looking forward to this for so long.  Everything's hitting the fan, both on Earth and off.  Viewership is at an all-time high, but being shown things the executives don't want anyone to see.  An ex-girlfriend feeling sentimental.  Our blue hero getting more pieces to the puzzle, but still missing the big picture.  And the setup for a showdown between our two most mysterious cast members.  Highly recommended.  I'm already eagerly awaiting issue five.  Also: they're only shown for one page, but I absolutely love the police on page two, reminding me a lot of Frank Miller art, Robocop, and Judge Dredd.

KISS ME, SATAN
Good first issue.  Characters, setting, and story are all well established with hints of a larger story and plenty of action.  Featuring art from Juan Ferreyra, whom I'm unfamiliar with but after this will now be on the lookout for more from him.  A quick search tells me Ferreyra worked on Rex Mundi, which I own but have never read.  It may be time to dust that off and finally give it a read.  The writer is Victor Gischler, most memorable to me for turning Jubilee into a vampire.  It seems like supernatural comics are becoming a crowded space, but I think there's at least room for this title, that carves out its own niche away from Ten Grand, Chin Music, and others.  I recommend checking out the first issue.  I'll be picking up the rest of the five issue mini series.

WILD BLUE YONDER 1
This didn't come out last week, but I'd been hearing good things, so I had my local shop grab me a copy of the first issue.  It's not only good, but there's nothing else like it in American comics.  The script is by Mike Raicht, though the credits page lists three creators having a hand in the story.  I'm only familiar with the artist, Zach Howard, mostly from The Cape.  He's every bit as accomplished here as he was there, doing an equally gorgeous job at high-flying dog fights, intricate machinery, or heated personal conversations.  I recommend everyone check out the first issue and know I'll be adding this to my regular pull.  Issue two is already out.

CONAN 
Things aren't going well for Conan or Belit as separation and multiple attempts on their lives lead to ill ends for both our main characters.  I realize now that the previous sentence could be read to imply they've died.  That's not the case, though though both their plans backfired in a spectacular way.  Neither will be starting next issue in a good position, and while I've seen Conan in bad places before, things seem particularly stacked against him this time.

HALF PAST DANGER 5
Double cross!  No real dinosaurs this issue, aside from the dead one in the opening pages, but plenty of action.  Our multinational team commandeer a submarine and sneak aboard a Nazi ship full of dinosaurs headed to America.  If that sentence doesn't interest you, I don't know what will.  Everything concludes next issue!

100 BULLETS: BROTHER LONO 4
Once this series is done, I'm going to re-read it in one sitting.  This is a hard issue to recommend on its own, since not a whole lot happens.  But in typical Azzarello fashion, plenty is happening if you can read between the lines.  Everyone is posturing and maneuvering, though I feel like it will be issue six before powder kegs start exploding.  Risso, also in typical fashion, beautifully draws every twisted thing is this book.  If you haven't been following the series up to this point, just wait for the trade.  Bonus: There's a preview for Coffin Hill at the back.  It's piqued my interest enough that I'll check out the first issue.